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Hi there! Phew - right, let’s dive right into it!

For the past month, we’ve ramped up production on Shipload: Cargo Collect. To such an extent, that the game’s scope has wastly changed from it’s core concept. Expanded, to say the least.

This has required implementation of more demanding visuals in the form of effects, overlays and entire artstyles to be fused into the game. In many ways, we are now implementing “mini-games” into the core game, and making this link-up to the path of progression. Quite exciting, demanding and fun!

At the same time, with the design changes, we’ve now implemented a new advertisement model into the game, to make it more rewarding for the player - but also more economically viable for the company and game title itself; without being too intrusive or affecting gameplay too muich.

Expect more news regarding Shipload: Cargo Collect in the coming weeks!

Until then, take care!

Abbi

Abbi

Hi! I like games, and think that they’re the ultimate form of art; combining music, color and story - all in one product.

Trying to create a game development company here - brb!

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Focus - March/April 2024

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Tanks on Wheels - 1.1.5