A week with much learning

R&D

Hi all - and welcome back to the blog! The past couple of days have been filled with a ton of learning, and new stuff for the entire team to take hold of. Both regarding announced titles, and unannounced. We will be chatting a little bit about both!

We have now started the work with formatting our game(s) over to iOS - and this has shown itself to be a bigger task than first anticipated. For a small indie-studio, this is a great task. We have put this on hold for the next few days, and will hopefully come back by the end of the following weeks with some more positive notes regarding our iOS ports. on the other hand, we have seen some great progression towards monetization - and believe that we have “cracked the code” for how to properly implement this into our upcoming titles, without it being too annoying or intrusive on the gameplay itself.

Another interesting side-note, is that during the past week, we managed to score a deal with a Norwegian artist to compose music for one of our unannounced titles! Super-stoked for what the future got in store, and how you as players will experience this first-hand.

Until then, take care!

Abbi

Hi! I like games, and think that they’re the ultimate form of art; combining music, color and story - all in one product.

Trying to create a game development company here - brb!

Previous
Previous

Some changes to ToW

Next
Next

wheels will roll in late 2023