Some changes to ToW
Hi all! So, the title pretty much says it all. There has been some changes to ToW, and I would like to highlight some of these changes. Some of them might be popular, some of them might piss you off. Either way, here it goes!
As with everything else today - money pretty much defines how things both work, grows and evolves. When it comes to ToW, we have been working with this “issue” from the very start. How to actually generate some sort of profit from the game, without limiting or annoying the player. We would like to keep the experience, but also be able to generate a somewhat profit - as any business needs to do.
Some of the changes are as follows:
We have now implemented some ad-banners, that will be displayed when the player dies.
In-game purchase will be implemented, 1000 coins for $1 USD. (coins can be gathered from playing too)
Map-logic when it comes to the general world building of the game, altering of background elements.
Expanded content; three new tanks and two new maps.
These are some of the changes that we have, or will, implement(ed) into the game. hopefully, this will make for a fair and still enjoyable gameplay experience for all users.
Until next time, take care!