Back on track - i mean, wheels!
Long time - but we’re back on track! This haven’t been for nothing - our R&D has made some changes to ToW as well. Currently, we’re applying some of these findings to the game. The changes includes resizing and proper scaling of the game, which will result in the game being able to fit on every screen resolution (the resolution was previously locked to 1280x720)
What does this mean for ToW?
In general, it means that a rather large change to the game’s visual elements needs to be given logic - where this previously has been hard-coded to object size, this now gets scalable and anchored on the screen - rather than using pixel locations.
The implementation of these changes will take some time - but we’ll come back with frequent updates regarding this work. Testing with this new logic, it looks promising so far.