Challenge incoming!
Today’s update includes some new visual updates, as well as some logic. First of all, the work on the third level has begun! Most likely, this will not be included in the closed beta, but still - some changes have been implemented! We’ve also experimented with some more sound effects regarding scene transition, but we’ve scrapped it for now. Headliners for today’s development is:
The enemy have raised HP on the 3rd map, meaning that it will require more bullets to get destroyed.
Changes to one of the abilities, to do more damage against certain elements within the game.