Health boxes and characters
Today’s fix has seen some changes to how the “Health boxes” would function on the unique characters. The bug made it so that the characters could in theory rather easily surpass their set maximum HP value. Example:
Character 1 has a max HP of 3. When HP is below 3, colliding with a Health box will bring the HP up to 3 again. The bug, however, would set the maximum HP up to 4, instead of 3. The bug was in no way game breaking, but it breaks some of the logic and numbers associated with the progression system.
The bug has now been fixed, and will not be present within the upcoming beta client of the game.